Wide Ratio Camera Tool

This tool creates a camera rig that overrides the project’s image output ratio.

Example :

- The final output image is for tv (HDTV 1280×720) : ratio 1.77.
- We want to display some 2.35 ratio for some “movie effect”.

It works with 3dsmax’s default cameras (free and target), and VrayPhysicalCameras.
The ratio is handled by a Custom Attribute in the created “c” helper.
The masks are properly wired : the ratio and the camera’s focal length can be animated.

MXS : WideRatioCameraTool.ms

WideRatioCameraTool on Scriptspot

Additional info :

There is an issue with VrayPhysicalCam that can be easily bypassed.

Vray includes the target distance in its field/angle of view calculation :

- When target distance > 5 meters, everything is ok
- When target distance < 5m, you have to check “Specify focus”, and set a huge value on the “focus distance” (like a focus set to “infinity”). If you don’t do this, the camera rig will produce unexpected results.

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Script development and license

I decided to share my works on script development.

You can find the first one, the Wide Ratio Camera Tool in the brand new development section.

The projects will be released under the BSD License. For more informations :
- BSD Licenses on wikipedia
- BSD Licenses on Open Source Initiative

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A first taste of… MrPingouin

He’s coming ! Not for christmas, unfortunately, but in 2011 Q1 for sure ! Here’s a… preview :]

It will be first part of a technical demoreel, but will make part of a whole serie !

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Some news

Woah… One year since the last post. Well, I’m about to update my animation reel, as soon as possible.
I’m currently modeling and setuping a new cartoon character, which will be part of a technical demo reel maybe.

I’ve also written a scenario for a short movie last month. We’re working on it with talentuous friends of mine, I’ll tell more about this project soon.

If I have enough time, I’ll create a blog for those projects.

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122/246

I ended 122/246 on the 2009 november contest, it’s better than last time (at least I’m, *cough cough*, in the first half), but still not enough !

Work. Harder. Yes. Harder.

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New demoreel

I’ve taken some time to finish my 11secondclub.com animations, next time I’ll try to finish them on time to be in the competition.

Anyway, here they are in a brand new demoreel.

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75/129

I ended 75/129 on the 2009 january contest, it’s better than last time but not enough !

Work. More. No, I said more again.

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89/128

I ended 89/128 on the 2008 december contest.

Work. More.

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La planque

I’ve just spent a week animating a 3D cartoon pilot for Matthieu Van Eeckhout and Mark Eacersall.

It’s called “La planque”. You can find some episods on laplanque.tv

Now I’ll spend the remainder of the month participating the “11 second club” contest. I have only two weeks, it’s going to be sleepless weeks. You’ll find some pictures, modelisation and stuffs on my blog.

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Some news

So my first post-school contract at Indigenes is done.

Five weeks producing animation and beginning the development of a tool in maxscript. Now I’m on a little break, it’s time to create a little 3D character to animate.