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<channel>
	<title>MrPingouin&#039;s Igloo</title>
	<atom:link href="http://laurentchea.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://laurentchea.com</link>
	<description>Laurent CHEA : 3D animator, Technical Artist</description>
	<lastBuildDate>Thu, 29 Mar 2012 15:29:50 +0000</lastBuildDate>
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		<title>Extreme Street Football</title>
		<link>http://laurentchea.com/2012/03/29/extreme-street-football/</link>
		<comments>http://laurentchea.com/2012/03/29/extreme-street-football/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 14:58:19 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=271</guid>
		<description><![CDATA[A cartoon teaser I&#8217;ve worked on as a 3D animator and project coordinator with GameCo Studios just won an award (best tv pilot) in Italy ! /me *cries* The news on Cartoons Bay]]></description>
			<content:encoded><![CDATA[<p>A cartoon teaser I&#8217;ve worked on as a 3D animator and project coordinator with <a href="http://www.gamecostudios.com/" target="_blank">GameCo Studios</a> just won an award (best tv pilot) in Italy !</p>
<p>/me *cries*</p>
<p><a href="http://www.cartoonsbay.com/festival_selezione/1194/extreme-street-football" title="The news on Cartoons Bay" target="_blank">The news on Cartoons Bay</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy new year</title>
		<link>http://laurentchea.com/2012/01/27/happy-new-year/</link>
		<comments>http://laurentchea.com/2012/01/27/happy-new-year/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 23:36:03 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=230</guid>
		<description><![CDATA[Happy Year of the Dragon ! Rha, I love image grain so much.]]></description>
			<content:encoded><![CDATA[<p><a href="http://laurentchea.com/blog/wp-content/uploads/2012/01/Negative0-19-18A21.jpg"><img class="size-full wp-image-232" title="Negative0-19-18A(2)" src="http://laurentchea.com/blog/wp-content/uploads/2012/01/Negative0-19-18A21.jpg" alt="" height="400" /></a><br />
<br/><span>Happy Year of the Dragon !</span><br />
Rha, I love image grain so much.</p>
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		<item>
		<title>Building python scripts</title>
		<link>http://laurentchea.com/2011/08/20/building-python-scripts-2/</link>
		<comments>http://laurentchea.com/2011/08/20/building-python-scripts-2/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 14:30:23 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[The Box]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=193</guid>
		<description><![CDATA[Someone once commented on the  Camera Mixer&#8217;s scriptspot page, that the tool sounded interesting, but unless an installer is provided he wouldn&#8217;t even try to use it. Indeed : you have to install python, then pywin32 and wxPython, and just trying to find the correct compatible versions on the web is a hassle. So I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Package" src="http://findicons.com/files/icons/1233/somatic_rebirth_apps/128/package.png" alt="" width="128" height="128" />Someone once commented on the  Camera Mixer&#8217;s scriptspot page, that the tool sounded interesting, but unless an installer is provided he wouldn&#8217;t even try to use it.</p>
<p>Indeed : you have to install python, then pywin32 and wxPython, and just trying to find the correct compatible versions on the web is a hassle.</p>
<p>So I decided to have a look on py2exe and other tools to &#8220;build&#8221; python scripts.</p>
<p>This post will deal with all my researches, and will be often updated.</p>
<p>It doesn&#8217;t intend to be a tutorial at all.</p>
<p><span id="more-193"></span></p>
<ol>
<li><a href="#startPoint">Start point</a></li>
<li>msvcr90, msvcp90</li>
<li>the r6034 error and the manifest</li>
</ol>
<h3>Start point</h3>
<p>Good urls to start with :</p>
<ul>
<li><a title="py2exe.org : tutorial" href="http://www.py2exe.org/index.cgi/Tutorial" target="_blank">http://www.py2exe.org/index.cgi/Tutorial</a></li>
<li><a href="http://www.blog.pythonlibrary.org/2010/07/31/a-py2exe-tutorial-build-a-binary-series/" target="_blank">http://www.blog.pythonlibrary.org/2010/07/31/a-py2exe-tutorial-build-a-binary-series/</a></li>
</ul>
<p>In the <em>simple</em> sample provided with py2exe, the test_wx.py is using the obsolete writing of wxPython.<br />
The one in the <em>singlefile</em> sample is good though.</p>
<p>The magic words are :</p>
<blockquote><p>python.exe setup.py py2exe</p></blockquote>
<h3>The DLL msvcp90 and msvcr90</h3>
<p>Those files are required when you want to create a build of a tool using wxPython.</p>
<p>There&#8217;s a question of rights to share those files. I frankly don&#8217;t know  if I have them  (actually I doubt it) , the solution is to make the user download them via <a href="http://www.microsoft.com/download/en/details.aspx?displaylang=en&amp;id=29">vcredist_x86.exe</a> .</p>
<p>Apparently, you should not download the SP1 version. I don&#8217;t really know why.</p>
<p><strong> The R6034 error</strong></p>
<p>http://stackoverflow.com/questions/1153643/how-do-i-debug-a-py2exe-application-failed-to-initialize-properly-error</p>
<p>msvcr90.dll Manifest (publicKeyToken, version)</p>
<p>Edit the manifest part in setup.py and put the correct values (given in Microsoft.VC90.CRT.manifest)</p>
<h3>MemoryLoadLibrary</h3>
<p>ImportError: MemoryLoadLibrary failed loading win32api.pyd</p>
<p>http://stackoverflow.com/questions/1979486/py2exe-win32api-pyc-importerror-dll-load-failed</p>
<p>So the setup.py should look like :</p>
<pre>setup(
     options = {"py2exe": {"compressed": 1,
                 "optimize": 2,
                 "ascii": 1,
                 "bundle_files": 1,
                 "dll_excludes": [ "mswsock.dll", "powrprof.dll" ]}},
     zipfile = None,
     windows = [CameraMixer]
)</pre>
<h3>Still questions</h3>
<p>In setup.py, what does <em>RT_MANIFEST = 24</em> mean ?</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Opening the box</title>
		<link>http://laurentchea.com/2011/08/20/opening-the-box/</link>
		<comments>http://laurentchea.com/2011/08/20/opening-the-box/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 14:26:26 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[The Box]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=196</guid>
		<description><![CDATA[I&#8217;m opening a new category on this little blog : the Box. It will act as a notepad where I&#8217;ll be sharing informations and research about the different projects I&#8217;m working on, whether it is 3D setup or scripting.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m opening a new category on this little blog : the Box.</p>
<p>It will act as a notepad where I&#8217;ll be sharing informations and research about the different projects I&#8217;m working on, whether it is 3D setup or scripting.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Demoreel 2011</title>
		<link>http://laurentchea.com/2011/01/09/demoreel-2011/</link>
		<comments>http://laurentchea.com/2011/01/09/demoreel-2011/#comments</comments>
		<pubDate>Sun, 09 Jan 2011 19:17:08 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[demoreel]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=156</guid>
		<description><![CDATA[At last. Here it comes : my last demoreel. I hope you&#8217;ll enjoy it.]]></description>
			<content:encoded><![CDATA[<p>At last.<br />
Here it comes : my last demoreel.<br />
I hope you&#8217;ll enjoy it.</p>
<p><object style="background: #000; z-index: 0;" width="540" height="406" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://flv-player.net/medias/player_flv_maxi.swf" /><param name="allowFullScreen" value="true" /><param name="FlashVars" value="flv=http://laurentchea.com/demoreel/laurentchea.com_demoreel_201101.flv&amp;startimage=http://www.laurentchea.com/demoreel/laurentchea.com.demo.png&amp;width=540&amp;height=406&amp;bgcolor=000000&amp;buffercolor=999999&amp;margin=0" /><param name="src" value="http://flv-player.net/medias/player_flv_maxi.swf" /><param name="flashvars" value="flv=http://laurentchea.com/demoreel/laurentchea.com_demoreel_201101.flv&amp;startimage=http://www.laurentchea.com/demoreel/laurentchea.com.demo.png&amp;width=540&amp;height=406&amp;bgcolor=000000&amp;buffercolor=999999&amp;margin=0" /><param name="allowfullscreen" value="true" /><embed style="background: #000; z-index: 0;" width="540" height="406" type="application/x-shockwave-flash" src="http://flv-player.net/medias/player_flv_maxi.swf" data="http://flv-player.net/medias/player_flv_maxi.swf" allowFullScreen="true" FlashVars="flv=http://laurentchea.com/demoreel/laurentchea.com_demoreel_201101.flv&amp;startimage=http://www.laurentchea.com/demoreel/laurentchea.com.demo.png&amp;width=540&amp;height=406&amp;bgcolor=000000&amp;buffercolor=999999&amp;margin=0" flashvars="flv=http://laurentchea.com/demoreel/laurentchea.com_demoreel_201101.flv&amp;startimage=http://www.laurentchea.com/demoreel/laurentchea.com.demo.png&amp;width=540&amp;height=406&amp;bgcolor=000000&amp;buffercolor=999999&amp;margin=0" allowfullscreen="true" /></object></p>
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		<item>
		<title>Camera Mixer</title>
		<link>http://laurentchea.com/2011/01/07/camera-mixer/</link>
		<comments>http://laurentchea.com/2011/01/07/camera-mixer/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 02:19:44 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[mixer]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=126</guid>
		<description><![CDATA[As an animator, I often have to deal with several cameras in a scene. The last project I worked on contained 8 cameras (for 8 plans), it was a layout single maxfile that was given to me, I had to create the final animations. But then I started thinking about the layout creation itself. The [...]]]></description>
			<content:encoded><![CDATA[<p>As an animator, I often have to deal with several cameras in a scene.</p>
<p>The last project I worked on contained 8 cameras (for 8 plans), it was a layout single maxfile that was given to me, I had to create the final animations.</p>
<p>But then I started thinking about the layout creation itself.</p>
<p>The workflow is this one :</p>
<ul>
<li>Use camera name patterns :  CameraName startFrame &#8211; endFrame (&#8220;Plan01 0 &#8211; 150&#8243;, &#8220;Plan02 0 &#8211; 50&#8243;)</li>
<li>Create previews as jpg sequence, one for each camera</li>
<li>Import and Edit the sequences with Premiere/After FX/Whatever</li>
<li>Compile and Check the result</li>
</ul>
<p>Issues :</p>
<ul>
<li>Each time the animation is corrected (cameras or actors), the user has to regenerate the preview of modified sequences, reload them in After/Premiere, and compile the whole project to see the result.</li>
<li>Each time a camera frame range is modified, you have to correctly rename it to maintain the project homogenous</li>
</ul>
<p>This is annoying. That&#8217;s why I started developing  <strong>Camera Mixer</strong> for 3dsmax.</p>
<p><a href="http://laurentchea.com/blog/wp-content/uploads/2011/01/cameraMixer.png"><img class="alignnone size-full wp-image-134" title="cameraMixer" src="http://laurentchea.com/blog/wp-content/uploads/2011/01/cameraMixer.png" alt="" width="580" height="252" /></a></p>
<p>It&#8217;s kind of a track mixing tool : it has an independant timeline (the equivalent of the film editing software one), in which you can set the sequence of the different cameras of the scene.</p>
<p>The features will be as follow  :</p>
<ul>
<li>Editing of the camera sequences</li>
<li>Real time playing</li>
<li>File sequence preview for not realtime playable scenes</li>
<li>Load/Save of mix files</li>
<li>Export a composition for After FX</li>
</ul>
<p>The tool is developed using python, wxWidgets, and maxscript. Stay tuned.</p>
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		<item>
		<title>Making of : The Destiny of Rome</title>
		<link>http://laurentchea.com/2010/12/30/the-destiny-of-rome-making-of/</link>
		<comments>http://laurentchea.com/2010/12/30/the-destiny-of-rome-making-of/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 14:46:57 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[making-of]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://laurentchea.com/?p=75</guid>
		<description><![CDATA[A making-of The Destiny of Rome, a 2*52&#8242; documentary I&#8217;ve worked on, has been released. The Indigenes post-production team was composed of six gfx artists. I worked there as a Tech-Animator. I was principaly in charge of rigging, animation, and the development of pipeline tools for crowd management, particles effects, tracking and rendering.]]></description>
			<content:encoded><![CDATA[<p>A making-of <em>The Destiny of Rome</em>, a 2*52&#8242; documentary I&#8217;ve worked on, has been released.</p>
<p>The <a title="Indigenes Productions" href="http://www.indigenes-productions.fr/" target="_blank">Indigenes</a> post-production team was composed of six gfx artists.</p>
<p>I worked there as a Tech-Animator.</p>
<p>I was principaly in charge of rigging, animation, and the development of pipeline tools for crowd management, particles effects, tracking and rendering.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.dailymotion.com/swf/video/xfokzi?width=&amp;theme=none&amp;foreground=%23F7FFFD&amp;highlight=%23FFC300&amp;background=%23171D1B&amp;start=&amp;animatedTitle=&amp;iframe=0&amp;additionalInfos=0&amp;autoPlay=0&amp;hideInfos=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="270" src="http://www.dailymotion.com/swf/video/xfokzi?width=&amp;theme=none&amp;foreground=%23F7FFFD&amp;highlight=%23FFC300&amp;background=%23171D1B&amp;start=&amp;animatedTitle=&amp;iframe=0&amp;additionalInfos=0&amp;autoPlay=0&amp;hideInfos=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<item>
		<title>Script development and license</title>
		<link>http://laurentchea.com/2010/12/24/license/</link>
		<comments>http://laurentchea.com/2010/12/24/license/#comments</comments>
		<pubDate>Fri, 24 Dec 2010 00:28:33 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[license]]></category>

		<guid isPermaLink="false">http://laurentchea.com/blog/?p=36</guid>
		<description><![CDATA[I decided to share my works on script development. You can find the first one, the Wide Ratio Camera Tool in the brand new development section. The projects will be released under the BSD License. For more informations : - BSD Licenses on wikipedia - BSD Licenses on Open Source Initiative]]></description>
			<content:encoded><![CDATA[<p>I decided to share my works on script development.</p>
<p>You can find the first one, the <a href="http://www.scriptspot.com/3ds-max/scripts/wide-ratio-camera-tool" target="_blank">Wide Ratio Camera Tool</a> in the brand new <a href="http://laurentchea.com/blog/?cat=4" target="_self">development section</a>.</p>
<p>The projects will be released under the BSD License. For more informations :<br />
- <a href="http://en.wikipedia.org/wiki/BSD_licenses" target="_blank">BSD Licenses on wikipedia</a><br />
- <a href="http://www.opensource.org/licenses/bsd-license.php" target="_blank">BSD Licenses on Open Source Initiative</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A first taste of&#8230; MrPingouin</title>
		<link>http://laurentchea.com/2010/12/20/a-first-taste-of-mrpingouin/</link>
		<comments>http://laurentchea.com/2010/12/20/a-first-taste-of-mrpingouin/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 23:58:30 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[modeling]]></category>

		<guid isPermaLink="false">http://laurentchea.com/blog/?p=10</guid>
		<description><![CDATA[He&#8217;s coming ! Not for christmas, unfortunately, but in 2011 Q1 for sure ! Here&#8217;s a&#8230; preview :] It will be first part of a technical demoreel, but will make part of a whole serie !]]></description>
			<content:encoded><![CDATA[<p>He&#8217;s coming ! Not for christmas, unfortunately, but in 2011 Q1 for sure ! Here&#8217;s a&#8230; preview :]</p>
<p>It will be first part of a technical demoreel, but will make part of a whole serie !</p>
<p><img src="http://www.laurentchea.com/images/thumb_mrpingouin_eyes.jpg" alt="" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Some news</title>
		<link>http://laurentchea.com/2010/09/17/some-news/</link>
		<comments>http://laurentchea.com/2010/09/17/some-news/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 00:01:33 +0000</pubDate>
		<dc:creator>MrPingouin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[modeling]]></category>

		<guid isPermaLink="false">http://laurentchea.com/blog/?p=13</guid>
		<description><![CDATA[Woah&#8230; One year since the last post. Well, I&#8217;m about to update my animation reel, as soon as possible. I&#8217;m currently modeling and setuping a new cartoon character, which will be part of a technical demo reel maybe. I&#8217;ve also written a scenario for a short movie last month. We&#8217;re working on it with talentuous [...]]]></description>
			<content:encoded><![CDATA[<p>Woah&#8230; One year since the last post. Well, I&#8217;m about to update my animation reel, as soon as possible.<br />
I&#8217;m currently modeling and setuping a new cartoon character, which will be part of a technical demo reel maybe.</p>
<p>I&#8217;ve also written a scenario for a short movie last month. We&#8217;re  working on it with talentuous friends of mine, I&#8217;ll tell more about this  project soon.</p>
<p>If I have enough time, I&#8217;ll create a blog for those projects.</p>
]]></content:encoded>
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